ESCAPE ROOM
Skills and Software Used
Programming Languages Used:
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C#
Software Used:
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Unity
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Visual Studio
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Github
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Blender
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Photoshop
Skills Developed:
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Development Cycle
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Agile Development
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Project Management
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Asset Creation
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Sound Design
Summary of Project
This project named "Escape Room" was a part of my second year at University. The goal of the module was to help us grasp the idea of a full development cycle of a game. How to plan it at the start, starting and using agile development throughout the course of the project. Multiple releases and user testing and finally, the final release.
For my Escape room, I went with a WW2 bunker theme with accompanying ambience and sound design. The goal of the the escape room is to solve all of the puzzles located in the room that you are locked in and escape.
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The escape room has the following features:
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Fully realised bunker with Models and Textures in a 3-D space.
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A blend of Dynamic and Baked Lighting.
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3 complex puzzles that the player needs to solve in order to escape.
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Clues and hints to how to solve the puzzles and escape.
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Thematic sound design with ambience and sound effects to help keep the player immersed.



