Tap Tap Dungeon
Skills and Software Used
Programming Languages Used:
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C#
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Node.js
Software Used:
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Unity
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Visual Studio
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Github
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MagicaVoxel
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Photoshop
Skills Developed:
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Development Cycle
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Agile Development
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Project Management
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Asset Creation
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Sound Design
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Client Work
Summary of Project
"Tap Tap Dungeon" was a project in my second year at university that was a client based team project. This meant that I had to work as part of a team answering to a client. This was a great experience and prepped me for client work later down the line. In the team, I was the "Client Liason", this meant that I was responsable for communicating to and from the client to pass their goals and ideas for the project and the progress we made that week. Unfortuantely, this happen to start right around the kick off of COVID-19 but we managed to find work arounds and keep communication with our client and finished the project to their liking.
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Tap Tap Dungeon has the following features:
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Procedurally Generated dungeons to explore and complete.
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Multiplayer experience (1 player on control, one on a tablet)
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The two players can work together to help each other or hinder the other player's progress.
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Multiple weapons and enemies all in a 3D pixel art style.
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Thematic sound design with ambience and sound effects to help keep the player immersed.



