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Aim Trainer

Skills and Software Used

Programming Languages Used:

  • C++

  • OpenGL
     

Software Used:​

  • Visual Studio

  • Github

Skills Developed:​

  • Project Management

  • OpenGL basics

  • Adding addition libraries

Summary of Project

    This project was my first experience with OpenGL and one of my first experiences with C++. I used the skills I learnt to create a first person aim-trainer that the player is able to walk through and click and shoot at targets that are spawned pseudo-randomly on a wall.

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The Aim Trainer has these features:

  • 3D room rendered through OpenGL

  • No fixed function pipeline

  • Movement with WASD, shoot with left click.

  • Pseudo-randomly spawning targets that the user can interact with

  • GitHub-Mark
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© 2023 by Zack Hawkins Proudly created with Wix.com

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