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Aim Trainer
Skills and Software Used
Programming Languages Used:
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C++
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OpenGL
Software Used:​
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Visual Studio
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Github
Skills Developed:​
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Project Management
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OpenGL basics
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Adding addition libraries
Summary of Project
This project was my first experience with OpenGL and one of my first experiences with C++. I used the skills I learnt to create a first person aim-trainer that the player is able to walk through and click and shoot at targets that are spawned pseudo-randomly on a wall.
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The Aim Trainer has these features:
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3D room rendered through OpenGL
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No fixed function pipeline
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Movement with WASD, shoot with left click.
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Pseudo-randomly spawning targets that the user can interact with





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